Abgeschickt von ukslim am 05 Oktober, 2000 um 17:30:40:
Antwort auf: Re: Eagle Mode! von tubooboo (siteop) am 05 Oktober, 2000 um 11:11:09:
: Hy all,
: i scould easily add it, but i am pretty sure the
: original display + television blur will give
: the most authentic results...
There's a lot of discussion about resolution etc.
in the Sintendo msgboard. As I understand it, some
of the SNES display modes are not integer factors
of 640x480, so non-integer scaling will be required
(or borders). I wonder if it would be appropriate
to map the display onto a polygon and allow the
graphics chipset to handle scaling: that would take
the burden of scaling away from the CPU, and you'd
get stuff like bilinear filtering for free, if you
wanted it (or you could turn it off).
Plus, if you wanted to show off, you could have
silly modes e.g. map the SNES game onto a rotating
cube, or onto a 3D model of a TV with a SNES next to it...
Sorry, I'm getting silly now ;)