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Abgeschickt von tubooboo (siteop) am 17 Oktober, 2000 um 19:50:25

Antwort auf: Speed... von SJoS am 17 Oktober, 2000 um 19:13:00:

: It's a big issue - DreamSNES ~40%, Sintendo ~50% or so, Ngine ??? ~hopefully a LOT better. Take your time Tu. Don't worry about releasing your port if it's not "playable".

hy there,

the problem is not with DreamSNES or Sintendo.
If you take the plain SNES9x src (in all C) and
compile it, the DC cannot run it fullspeed. Thats
it.

BUT: The PC version couldn't either on a 266 MMX,
so the snes9x wrote asm kernels for the cpus.
The first to do this for the sh4 is da man.

Its as easy as that.

tubooboo


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