Re: have u thought about neo-rage port


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Abgeschickt von tubooboo (siteop) am 16 November, 2000 um 09:27:08

Antwort auf: Re: have u thought about neo-rage port von ATani am 15 November, 2000 um 17:46:56:

: : neogeo emu , as i said before is gonna be tricky,
: : as we have not enough ram in the DC to fit the ROM

: Well, another thing you can do other than read in parts of the rom would be to try to use memory mapped files.. what this means is windows (ce or 9x/nt) opens a file handle and then gives you a memory pointer to the file's beginning.. then you can access the file via memcpy etc...

: Atani

Hy, thanks for you thoughts,
but to me what you are talking about has the
same slow speed as memory paging, or am I missing
something? (in the end, you will have to access
stuff which SHOULD be in RAM from the CD, which
is roughly 1000 times if not much more slower.)

i think it COULD be done for the small games,
but don't hold your breath =)

tubooboo


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