/* Automatically generated from soundeffect_object.cpp using ./create_hash_table. DO NOT EDIT ! */

namespace KJS {

const struct HashEntry soundeffectTableEntries[] = {
   { 0, 0, 0, 0, 0 },
   { "load", SoundEffectInstanceImp::E_load, DontDelete|DontEnum|ReadOnly|Function, 1, 0 },
   { 0, 0, 0, 0, 0 },
   { "toString", SoundEffectInstanceImp::E_toString, DontDelete|DontEnum|ReadOnly|Function, 0, &soundeffectTableEntries[5] },
   { "stop", SoundEffectInstanceImp::E_stop, DontDelete|DontEnum|ReadOnly|Function, 0, 0 },
   { "unload", SoundEffectInstanceImp::E_unload, DontDelete|DontEnum|ReadOnly|Function, 0, &soundeffectTableEntries[6] },
   { "play", SoundEffectInstanceImp::E_play, DontDelete|DontEnum|ReadOnly|Function, 2, 0 }
};

const struct HashTable soundeffectTable = { 2, 7, soundeffectTableEntries, 5 };

} // namespace
