#ifndef __NES_MAPPER_241_H
#define __NES_MAPPER_241_H

#include "nes_mapper.h"

/////////////////////////////////////////////////////////////////////
// Mapper 241
class NES_mapper241 : public NES_mapper
{
	friend class NES_SNSS;
public:

	void  Reset();
	//void MemoryWriteLow(uint32 addr, uint8 data);
	//void MemoryReadSaveRAM(uint32 addr);
	//void MemoryWriteSaveRAM(uint32 addr, uint8 data);
	void  MemoryWrite(uint32 addr, uint8 data);
	//  void  HSync(uint32 scanline);

protected:
	uint8 regs[1];

	//  uint32 irq_counter, irq_latch;
	//  uint8 irq_enabled;

private:
};
/////////////////////////////////////////////////////////////////////

#endif
