WEELY PROJECT -12-

Toon Shader using Vertex Shaders

shades_3.bmp



Well happy coding.

Ben_3D


Ben_3D@xfatordev.net


A note to the wiser on vertex shaders - the xbox has a number of special additions, which you should look
into, if your interested.

vs SASMT_VERTEXSHADER Normal DirectX 8.0 Vertex Shader. 
xvs SASMT_VERTEXSHADER Xbox vertex shader. Using xvs allows access to the extra instructions, output registers, constant registers. 
xvw SASMT_READWRITE_VERTEXSHADER Xbox read-write vertex shader. Like a normal Xbox vertex shader, but you can also write to the constant registers. 
xvs SASMT_VERTEXSTATESHADER Xbox vertex state shader. Used to set up values in constant registers. Only v0 can be used for input, and you can only write to constant registers, not output registers. 
