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MODCHIP & SCENE NEWS Coranto Archive
September 2004
DoomX v0.14 Posted on Tuesday, September 28 2004
An update by Likklebaer based upon the original DoomX which was released some time ago by Lantus:
Heres whats new - Added Map Mode/Automapper function. Press 'BACK' button. - Mapped the 'Y' keyboard function to the Xbox gamepad's Y button so the game can now be played in Nightmare mode. - Disabled Xbox flicker filter for a much sharper display.
More information and screenshots of DoomX Here
Stylephone.com Posted on Monday, September 27 2004
News from our gracious host Martin:
I'd like to introduce a new site that me and some other staff of Emulation64 has worked on recently - www.stylefone.com.
The site is one of the largest phone sites with 100% free content. All content is downloadable via WAP.
Our aim is simple, to give you the best sounds, software and graphics for your mobile phone. We aim to be simple but most importantly we aim to make sure all our content is quality.
The site currently has a database of more than 3000 downloads, and over 50 supported phones, numbers that are constantly growing as new phones appear on the market, and as the team have time to add more downloads.

X-Tender Xbox Case Extender Review ! Posted on Monday, September 27 2004
Console Hardware News have posted a new review:
The review is of the X-Tender Xbox Case Extender, which lets you add more hard drives to your Xbox, check out the review Here
Team Xodus is proud to announce the release of Xenium OS 2.0.0. Posted on Sunday, September 26 2004
The build is stable, a large number of the bug reports you have so vigilantly submitted have been fixed, and new features have now been fully implemented. With the complete integration of Webserver, FTP, SMB and USB interfaces, we have proven that we mean what we say and that we will continue to lead and to set the standard in this industry. Our objective, right from the onset, was to make the best, most functional, most efficient, most reliable, and most user friendly chip on the market, and we have done that! It is no surprise that we have been dubbed "The creators of the easiest Xbox modification.."
We are extremely happy that our decisions to take the risk of starting over from scratch and to make the bold move of developing our own fully legal OS have paid off. It has been a lot of work, but now that we have a firm and stable foundation in place to build upon, the OS will really begin to expand and grow. We are confident that our developments have created the pathway for a wealth of limitless possibilities. We are already working on some great new features for you!
On a side note, we recently did a count of the lines of code in our CVS repository for Xenium OS, and were surprised to find that the current count is over 1.35 million lines of code! As much as we would love to say we wrote all of that from scratch, much of it is library code. Regardless, this should show you how much technology and complexity we have put into this product.
We are sure you will like this release, and we always encourage suggestions and feedback.
Enjoy! Team Xodus
Changelog for Xenium OS 2.0.0: +Webserver up and running, but still some minor bugs to be worked out. +Web-flashing enabled, will be adding configuration and utilities +Support for DVD remote +Ability to restore EEprom from .BIN backup on hdd, cd/dvd, usb, or smb drives NOTE: This does *NOT* currently do cross-version restore +Added support for additional 3rd party controllers +Added option to repair HDD previously affected by Beta1 Hdd-upgrade-wizard Live bug +Added telnet based debugging ("info" command, currently very buggy and meant for internal use) *Improved quickboot usability *Modified LCD timings to improve compatibility -Fixed an integer overflow bug in crypt/hashing libraries -Fixed kernel panic caused by booting without hdd attached -SMB should now work properly with static IP -Fixed an internal problem with the heap manager; potential performance gains -Fixed "Hang at boot with blinking green eject led and no video" bug -Improved SMB upload speeds in some scenarios -Fixed a couple of typos in on-screen text
Legend: + Addition - Bug fix * Change
Mass of Url Changes Posted on Friday, September 24 2004
Theres been a mass of chnages for this and many other sites, luckily we have new homes for them all so heres he list with a short description of each.
Console News is No1 for news about consoles & more. Nokia N-Gage News is No1 for Nokia N-Gage Emulation and Symbian 60 OS emulators News. GBA-IQue News is the best emulation news site for GBA GP32 Emulation is the most up to date GP32 Emulation Site. Gamecube Emulation is the best emulation and homebrew news site for the Gamecube PS2 Emu is the No 1 site for PS2 Emulation Homebrew News and downloads Xbox Evolution for Xbox emulation & the best in Xbox news Xbox Homebrew is for Xbox homebrew, games, ports and multimedia News. Nintendo DS News is for DS homebrew News PSP News is the newest site for Sony PSP news Zodiac Emu is the newest site for Tapwave Zodiac Emulation news and downloads..
Xbox 2 peripherals to be compatible with PCs! Posted on Friday, September 24 2004
Microsoft's efforts to tie the Windows PC and Xbox platforms closer together have moved forward once more, with Windows Gaming boss Dean Lester revealing that Xbox 2 peripherals will work on PCs.
Speaking in an interview this week, Lester confirmed that "Xbox 2 peripherals will all work on PC," while the next version of Windows, currently codenamed Longhorn, will provide support for Xbox Live functionality.
The inclusion of Xbox Live functions in Windows isn't news - in fact, it was one of the first tangible benefits to be announced from the XNA programme, which aims to make cross-platform development across Microsoft's systems as easy as possible.
However, the cross-compatible controllers are new, and suggest that Xbox 2 will utilise the standardised joypad design which Lester and his team have been championing as a concept for Windows Gaming for some time.
The current generation Xbox peripherals use a "ruggedised" version of the USB standard to connect to the console, and third-party adapters have been made available which allow normal USB devices to be connected to the Xbox.
It seems likely, based on Lester's comments, that future Xbox peripherals will have the ability to plug directly into PC USB ports as well as into the more rugged ports on videogame consoles.
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